I am a research assistant professor in the Computer Science Department at the University of North Carolina at Charlotte. I am also a faculty member at the Charlotte Visualization Center and the UNCC's Cognitive Science Program. My main research interests are Interactive Visual Analytics, User Interfaces, Human Computer Interactions, and Virtual Environments . I received a Ph.D. in Computing and Information Systems from the University of North Carolina at Charlotte in 2013.
Raihan Nayeem, Ph.D. student (2018) Research Topic: Visualization Recommendation
Margaret Reichard, senior undergraduate student. Research Topic: Human cognition in VR
I am always looking for self-motivated and talented students to work with. If you are interested in, check my publications first and contact me via email. Research Assistantships are available to exceptional Ph.D., MS, and undergraduate students, who are good at at least one of visualization skills (d3, WebGL, three.js, OpenGL, Unity, Vulkan etc) with strong computer programming skills. Prior experience in at least one of the following areas is a plus: web programming (Node, Flask etc), data analysis (Python, R, C++, Java, etc), ML/DL and VR/AR.
Vulnerable to Misinformation? Verifi!
Karduni, A., Cho, I. , Wessel, G., Sathanam, S., Volkova, S., Arendt, D., Shaikh S., and Dou, W.
ACM Intelligent User Interfaces (IUI) 2019, to appear
[Poster] Advancing the Use of Advanced Metering Infrastructure (AMI) Data through Visual Analytics
T. Lawanson, R. Karandeh, V. Cecchi, Z. Wartell, and I. Cho,
[Workshop]Volumetric Selection with the HyBall User Interface
Cho, I., and Wartell, Z.
1st Workshop on Immersive Volumetric Interaction (WIVI 2013) at IEEE VR Workshop, Orlando, FL
Real-time Image Scanning System for detecting tunnel cracks using linescan cameras
Chang Geun Song, Dong Hyun Jeong, Young Rin Kim, Isaac Cho, Eun ju Kim, Kang Moon Lee, Kwang Won Jin
journal of Korea multimedia Society, Vol. 10, No. 6 (2007)
Interactive Visual Analytics
Multi-dimentional User Interfaces
Multi-Scale Virtual Environment Interaction Techniques
Human Perception and Cognition in decision-making in VA/VR